A 3D line made up of CFrame positions (referred to as points).

Compared to PointToPoint, points can be any distance away from each other Used primarily for coasters.

Hierarchy

Constructors

Properties

circuitRemainder: number
hasher: TrackDataHasher<CFrame>
isCircuited: boolean
length: number
lengthWithoutCircuitRemainder: number
name: string

Methods

  • Returns a CFrame in world space based on a 1-dimensional value (Track Position)

    Returns

    CFrame

    Parameters

    • position: number

      A 1-D value used to get the 3D value

    Returns CFrame

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