Utility for recording Keyframes.
This is split into two state objects:
SimulationState handles position, track, and record state (time interval and isModelBackwards).
PhysicsState handles speed and movement state
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Utility for recording Keyframes.
This is split into two state objects:
SimulationState handles position, track, and record state (time interval and isModelBackwards).
PhysicsState handles speed and movement state