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{
"functions": [
{
"name": "calculateSeatOffset",
"desc": "Calculates the offset from a Character model to the seat.\nSource: https://devforum.roblox.com/t/humanoidrootpart-positioning-adjustment-for-automatically-scaled-humanoids/258555",
"params": [
{
"name": "character",
"desc": "",
"lua_type": "Model"
}
],
"returns": [
{
"desc": "",
"lua_type": "number"
}
],
"function_type": "static",
"source": {
"line": 14,
"path": "src/shared/plugins/customSeat/shared/characterSeatUtil.lua"
}
},
{
"name": "setSeatOffset",
"desc": "Sets the SeatOffset Attribute. If offset is not passed, calculates the current one and uses that value.",
"params": [
{
"name": "character",
"desc": "",
"lua_type": "Model"
},
{
"name": "offset",
"desc": "",
"lua_type": "number?"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 58,
"path": "src/shared/plugins/customSeat/shared/characterSeatUtil.lua"
}
},
{
"name": "getSeatOffset",
"desc": "Returns the set SeatOffset Attribute. If attribute is not set, calculates and returns the seat offset.",
"params": [
{
"name": "character",
"desc": "",
"lua_type": "Model"
}
],
"returns": [
{
"desc": "",
"lua_type": "number"
}
],
"function_type": "static",
"source": {
"line": 69,
"path": "src/shared/plugins/customSeat/shared/characterSeatUtil.lua"
}
},
{
"name": "unseatCharacter",
"desc": "Seats the Character to a BasePart",
"params": [
{
"name": "seat",
"desc": "",
"lua_type": "BasePart"
},
{
"name": "character",
"desc": "",
"lua_type": "Model"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 83,
"path": "src/shared/plugins/customSeat/shared/characterSeatUtil.lua"
}
},
{
"name": "unseatCharacter",
"desc": "Unseats the Character",
"params": [
{
"name": "character",
"desc": "",
"lua_type": "Model"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 113,
"path": "src/shared/plugins/customSeat/shared/characterSeatUtil.lua"
}
}
],
"properties": [],
"types": [],
"name": "CharacterSeatUtil",
"desc": "",
"source": {
"line": 4,
"path": "src/shared/plugins/customSeat/shared/characterSeatUtil.lua"
}
}